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Eleazar
Legendary

Eleazar

The Abomination
SupportPandemoniumHumanOutlawHomonculus
Max Power
20,230
ATK2,859
DEF2,879
HP52,459
SPD422

Lore

Eleazar was "born" in the pits beneath the musty laboratories of Dulur, where flesh from countless failed experiments is slowly rendered by chemical processes into colorless organic clay. He had been a human assistant to a group of Korpskraft Meisters trying to create new fighters, grafting venom glands, poison sacs, and neurotoxin-producing nematocysts onto subjects both willing and compelled. Every attempt failed, the grafted hosts unequipped to regulate the toxins coursing through their bodies. Eleazar believed he could succeed where they failed. To that end, he began conducting secret experiments of his own.

When the Meisters discovered this, they were wroth. How dare a human presume to challenge or, worse yet, improve upon Digir Korpskraft! How dare he succeed! They attempted to replicate his findings, using Eleazar himself as a subject. An acidic pleurobranchus capable of absorbing and dissolving prey through its skin was grafted onto him. But they did not understand his techniques, and they failed.

Eleazar was thrown into the rendering pit, presumed dead. However, the slug attached to him began absorbing toxin-producing organs. Rather than destroy him, the volatile chemicals counteracted one another, somehow revitalizing him. Confused, he erupted into the lab, killed several Digir, and escaped.

When he encountered a group of Void Hunters, they nearly mistook him for a Void Host. Eleazar remembered nothing before the pit nor of how he could mix formulas to regulate his patchwork body. In the meantime, he sought battle to hone his abilities, gaining respect among the Hunters, but also among the Sentinels sent by the Korpskraft Meisters to reclaim him. Few have survived to report their failure to Dulur.

But there is one who dogs him still – an independent contractor who fights like a Sentinel without limitations. Eleazar will end her, too, and anything standing between him and his creators. They will all pay for his ceaseless torment, as his body remains a battleground of pain every waking moment.

Basic Skills

BLOOD GRIP
BasicMeleeDamageDebuffs

Deal 150% ATK damage to target enemy and suffer Poison for 3 turn(s). This attack has +20% Life Drain per 1 Bleed on target. If the target has Hemorrhage, suffer additional 1 Poison per each Bleed on target.

Upgrades
  • Lv. 2: +10% ATK damage
  • Lv. 3: +15% ATK damage
  • Lv. 4: +20% ATK damage; This attack has +20% Life Drain per 1 Bleed on target.
  • Lv. 5: +30% ATK damage; If the target has Hemorrhage, suffer additional 1 Poison per each Bleed on target.

Special Skills

DEBILITATING SPIT
SpecialCD: 4RangedAoEDamageDebuffsBuff Dispel

Suffer 3 Poison for 3 turn(s), then deal 125% ATK damage to all enemies, increased by 10% ATK per each Poison on self. For each Poison on self inflict a random Buff Dispel and 1 Poison for 3 turn(s) on a random enemy. On successfully dispelled Buff(s), inflict opposite Debuff(s) if possible. All effects above are [Irresistible] for enemies under Hemorrhage.

Upgrades
  • Lv. 2: +10% ATK damage
  • Lv. 3: +10% ATK damage; -1 Cooldown
  • Lv. 4: +15% ATK damage; also inflict a random Buff Dispel for each Poison on self.
  • Lv. 5: +30% ATK damage; Effects are [Irresistible] for enemies under Hemorrhage
  • ★ Damage is increased by 10% ATK per each Poison on self and when dispelling buffs, inflict opposite debuffs if possible. These debuffs are [Irresistible] for enemies with Hemorrhage.
TOXIC TRANSFUSION
SpecialCD: 5MeleeDebuffsDamageBuff Dispel

Inflict full [Irresistible] Buff Dispel on target enemy, then inflict Poison for 2 turn(s) on them for every 2 Poison on self and inflict [Undispellable] Hemorrhage for 1 turn(s), extended by 1 turn(s) for every 2 Poison on target. Deal 325% ATK damage to target enemy and suffer damage equal to 10% of damage dealt.

Upgrades
  • Lv. 2: +20% ATK damage
  • Lv. 3: +30% ATK damage; -1 Cooldown
  • Lv. 4: +40% ATK damage; Hemorrhage is [Undispellable]
  • Lv. 5: +75% ATK damage; Inflict full [Irresistible] Buff Dispel on target enemy before the attack.

Traits

ATTENTIVE BLOOD
TraitAttr. UpDebuffsCooldowns Down

Eleazar cannot resist Poison, but takes 90% less damage from Poison, has +10% Speed per each Poison and is immune to Hemorrhage. Each time Eleazar suffers damage or a Debuff(s) (except Poison) outside of his turn, he suffers Poison for 3 turn(s). Each time Eleazar gains Healing or a buff outside of his turn, he dispels 1 Poison from self. [On Turn Start] Eleazar converts all non-Control, dispellable debuffs on him to Poison. Then, if Eleazar has 5 or more Poison, he gains Cooldowns Down on Toxic Transfusion. [On Battle Start] Eleazar suffers Poison for 3 turn(s) for each other ally who is Outlaw or Homunculus.

Upgrades
  • Lv. 2: -5% damage from Poison, +1% Speed per Poison
  • Lv. 3: -5% damage from Poison, +1% Speed per Poison
  • Lv. 4: -5% damage from Poison, +3% Speed per Poison
  • Lv. 5: [On Battle Start] Eleazar suffers Poison for 3 turn(s) for each other ally who is Outlaw or Homunculus.
  • Lv. 6: [On Turn Start] Eleazar converts all non-Control, dispellable debuffs on him to Poison. Then, if Eleazar has 5 or more Poison, he gains Cooldowns Down on Toxic Transfusion.
VOID EMBRACE
TraitSkill TriggerAttr. UpVoid Touch CleanseDebuffs

Eleazar can trigger Embrace The Void to gain Void Power. Eleazar gains +20% Max Health, Focus and Resistance per 1 Void Power. [On Embrace The Void] Eleazar gains 3 Poison for 3 turn(s). When under Void Power, each time another ally inflicts Poison, Eleazar has a [10% * Void Power] chance to suffer Poison for 1 turn(s). [On Turn End] When Eleazar has at least 10 Poison, he gains 6% Void Touch Cleanse.

Upgrades
  • Lv. 2: +10% Max Health, Focus and Resistance
  • Lv. 3: [On Turn End] When Eleazar has at least 10 Poison, he gains 6% Void Touch Cleanse.
  • Lv. 4: [On Embrace The Void] Eleazar gains 3 Poison for 3 turn(s).
  • Lv. 5: When under Void Power, each time another ally inflicts Poison, Eleazar has a [10% * Void Power] chance to suffer Poison for 1 turn(s).

Awakening Bonuses

Awaken
+5% Defense% · +5% Health%
★★+5% Attack% · +5% Defense% · +5% Health%
★★★+5% Attack% · +5% Defense% · +10% Health%
★★★★+10% Attack% · +5% Defense% · +10% Health% · +5% Speed%
★★★★★+10% Attack% · +10% Defense% · +15% Health% · +10% Speed%
★★★★★★+20% Attack% · +20% Defense% · +20% Health% · +20% Speed%
Super Awaken
+18% Defense% · +14% Resistance · +7% Crit Rate · +14% Health Recovery
★★+18% Health% · +14% Focus
★★★+18% Defense% · +18% Health% · +7% Crit Resistance · +14% Crit Defense
★★★★+18% Attack% · +18% Health% · +14% Resistance · +14% Health Recovery
★★★★★+9% Speed% · +14% Focus
★★★★★★+18% Attack% · +18% Health% · +9% Speed% · +14% Focus
Super Awaken Skill Enhance
★★★Debilitating Spit (Special): Damage is increased by 10% ATK per each Poison on self and when dispelling buffs, inflict opposite debuffs if possible. These debuffs are [Irresistible] for enemies with Hemorrhage.
★★★★★Withering Miasma (Enduring Trait): If Eleazar is defeated while having 5 or more Poison, he revives with 20% Health and Turn Meter for each Poison above 4, then loses all Poison.