Johannes
Lore
Johannes was once among the most skilled human Korpskraftsmen in Dulur. In the city where every race was nominally equal, a human practicer of the art, no matter how good, could only ever dream of attaining a truly prestigious position. However, associating with one of the Lateborn was quite the fashionable act of rebellion among the young, anti-establishment elves. With their support, Johannes found his place among the Acolytes. His intellectual discussions with his unruly peers gradually shifted his focus from Korpskraft to other, darker areas of research.
In time, Johannes became wholly devoted to the idea of inverting the properties of the Void; to make of it a productive battery rather than an engine of consumption. Driven by the obsession, he became more and more reclusive, until his only companion was the half-elf Tigris. Johannes only tolerated her company because she'd promised to get him into the abandoned High City.
She failed — not entirely unexpectedly — and Johannes attempted to make the passage across the chasm alone, following the Urgis tunnels deep below the ice. There, he found ancient and eldritch structures comprised of unique stones which, he theorized, could delay Consumption.
Johannes constructed a device to harness this capacity but, unbeknownst to him, his mind was already frayed by the Void, causing him to miscalibrate. An implosion drew parts of his body into the vortex powering his arcane machine which, instead of slowing down the Void's influence, accelerated it exponentially, consuming him in a matter of days. Only his defeat by Hunters ended his terror. There was one among them whose scholarly nature reminded Johannes of the man he once had been. And although that man is long gone, so is the Void's domination over his heart and mind.
Coming soon...
Basic Skills
Deal 200% ATK damage to target enemy inflicting 5% Void Touch and Defense Down for 2 turn(s).
- Lv. 2: +15% ATK damage
- Lv. 3: +20% ATK damage
- Lv. 4: +25% ATK damage
- Lv. 5: +40% ATK damage; Inflict Defense Down for 2 turn(s).
- ★★ Also inflict 5% Void Touch.
Special Skills
Suffer 5% Void Touch to gain full Debuff Dispel and 30% Healing (with no Void Touch cleansed), +10% for each debuff dispelled. Gain Attack Up and 1 Invulnerability for 2 turn(s). Then, gain 30% Turn Meter Up, +10% for each other Consumed ally.
- Lv. 2: +2% Healing
- Lv. 3: +2% Healing, -1 Cooldown
- Lv. 4: +2% Healing; +10% bonus Healing for each debuff dispelled.
- Lv. 5: +4% Healing; Gain Attack Up and 1 Invulnerability for 2 turn(s).
- Lv. 6: +5% Healing; Gain 30% Turn Meter Up, +10% for each other Consumed ally.
Deal 150% ATK damage 3 times to target enemy and 2 to random characters of which 1 can be an ally. If the target enemy is killed, the remaining shots hit random other enemies. Inflict 5% Void Touch with each hit, doubled for debuffed targets.
- Lv. 2: +5% ATK damage
- Lv. 3: +10% ATK damage
- Lv. 4: +15% ATK damage, -1 Cooldown
- Lv. 5: +20% ATK damage; Inflict 5% Void Touch with each hit.
- Lv. 6: +25% ATK damage; Void Touch is doubled for debuffed targets.
- ★★★★★ Only the last strike can hit allies and once target enemy is defeated, the remaining shots hit random other enemies.
[Requires 3 Void Power] Inflict Instant Defeat on target enemy, who cannot be revived and inflict Fear for 1 turn(s) on all other enemies. This attack cannot be dodged. Suffer Succumb To The Void and all other allies suffer 15% Void Touch.
Traits
Each time other Consumed character is defeated, Johannes gains [Undispellable] 1 Strong until [End of Battle] and suffers 2% Void Touch. Johannes cannot gain Revive. When Johannes is defeated, he deals damage to all allies equal to 20% of his Max Health and 8% Void Touch to all characters. This damage cannot be dodged.
Johannes can trigger Embrace The Void to gain Void Power. Johannes gains +15% Attack, Piercing and Crit Rate per 1 Void Power. [On Embrace The Void] Johannes gains Healing equal to half of his Void Touch. When under Void Power, Johannes ignores Taunt and is immune to Provoke. Each time Johannes causes enemy to Succumb To The Void, he gains 10% Void Touch Cleanse.
- Lv. 2: +5% Attack, Piercing and Crit Rate
- Lv. 3: Each time Johannes causes enemy to Succumb To The Void, he gains 10% Void Touch Cleanse.
- Lv. 4: [On Embrace The Void] Johannes gains Healing equal to half of his Void Touch.
- Lv. 5: When under Void Power, Johannes ignores Taunt and is immune to Provoke.