Leo
Lore
Leo's first memories are of the Order orphanage in which he was raised. Resources at the orphanage were deliberately scarce, and the boys often scrapped, unless they could discourage a challenge, leading Leo to develop his swagger. He often ran away, but was always caught in the act. Father Carmine, the only priest who genuinely cared about the boys, gave him a key to the tunnels below the orphanage. "I know you'll make your escape eventually, Leo," he told the lad, "but if you ever need or want to come back, the door will be open." Leo used the key to run away several more times, but always followed his grumbling belly back to the orphanage.
Recruiters for the crown's army often visited the orphanage, offering meager pay but regular meals, so Leo became a soldier. He was periodically promoted for valor only to be demoted for insubordination. Despite his worst efforts, he earned a cushy assignment as captain of the garrison positioned to monitor shipments coming out of the Crucible.
Then Leo met Twist, who enticed him to use his position not to prevent, but to effectuate smuggling. The young men became friendly rivals, gloating over the other's failings while also urging each other to greater feats of daring.
Eventually they were discovered and had to seek opportunities elsewhere. It was Twist's idea to become Void Hunters, but it was Leo who took to it with the most gusto. The life of a Void Hunter gave Leo everything he had ever wanted - excitement, freedom, coin, and adoration. Leo's complicated feelings toward Twist underlay his keeping Nadia, Twist's sometimes lover, at arm's distance, since he knew it was only a matter of time before Twist tired of her affections. These tensions eventually led to a fight and then a more-or-less amicable break between Leo and his old partner.
Coming soon...
Basic Skills
Deal 150% ATK damage to target enemy. If target is Hunted, inflict 15% Turn Meter Down. On critical hit, apply Cooldowns Down on It Ends Now (unless Out-of-Turn).
- Lv. 2: +10% ATK damage
- Lv. 3: +15% ATK damage
- Lv. 4: +20% ATK damage; If target is Hunted, inflict 15% Turn Meter Down.
- Lv. 5: +30% ATK damage; On critical hit, apply Cooldowns Down on It Ends Now (unless Out-of-Turn).
Special Skills
Deal 180% ATK damage to target enemy inflicting 25% Turn Meter Down and [Irresistible] [Undispellable] Hunted for 3 turn(s) and granting all allies Crit Rate Up for 1 turn(s). Then, call Bomor to Assist. This attack cannot be dodged.
- Lv. 2: +15% ATK damage, -1 Cooldown
- Lv. 3: +20% ATK damage; This attack cannot be dodged.
- Lv. 4: +25% ATK damage; Grant all allies Crit Rate Up for 1 turn(s).
- Lv. 5: +30% ATK damage; Hunted is [Undispellable] and call Bomor to Assist.
- ★★★★★ Also inflict 25% Turn Meter Down and Hunted is [Irresistible].
Deal 150% ATK damage to target enemy 3 times. The last strike has +50% Crit Dmg and deals double damage to targets under Hunted. If this attack defeats the enemy, gain 25% Turn Meter Up. This skill starts on cooldown 3.
- Lv. 2: +5% ATK damage
- Lv. 3: +10% ATK damage, -1 Cooldown
- Lv. 4: +15% ATK damage, -1 Cooldown
- Lv. 5: +20% ATK damage; On defeating enemy, gain 25% Turn Meter Up.
- Lv. 6: +25% ATK damage; Last strike has +50% Crit Dmg and deals double damage to targets under Hunted.
Traits
Leo ignores Taunt and deals +10% damage vs. targets under Control debuffs. When Leo deals damage to a Hunted enemy, he deals bonus damage equal to 8% of the target's Max Health (limit 1 per turn). If Bomor and Nadia are allies, they also gain these effects.
- Lv. 2: +1% bonus damage
- Lv. 3: +1% bonus damage
- Lv. 4: +1% bonus damage; Leo deals +10% damage vs. targets under Control debuffs.
- Lv. 5: +2% bonus damage; If Bomor and Nadia are allies, they gain same effects as Leo.
Leo can trigger Embrace The Void to gain Void Power. Leo gains +15% Attack, Defense and Max Health per 1 Void Power. [On Embrace The Void] Leo gains Cooldowns Reset on It Ends Now. When under Void Power, each time Leo scores a critical hit, he gains 5% Turn Meter Up. When Leo defeats an enemy with It Ends Now, he gains 10% Void Touch Cleanse.
- Lv. 2: +5% Attack, Defense and Max Health
- Lv. 3: When Leo defeats an enemy with It Ends Now, he gains 10% Void Touch Cleanse.
- Lv. 4: [On Embrace The Void] Leo gains Cooldowns Reset on It Ends Now.
- Lv. 5: When under Void Power, each time Leo scores a critical hit, he gains 5% Turn Meter Up.