St. Hermeida
Lore
After the dark years of the civil war, some had the audacity to believe Light would illuminate the years ahead. They formed a new community, the Orandi, dedicated to healing the blackened corners of the realm through prayer. The Orandi sought out the Void's corruption, erected their tabernacles, and prayed until it receded. Early successes made them bold, but they were doomed. Sir Grendel Ravensmantle and his Blackwing Knights rode to their aid, but they arrived too late. All the Orandi had been killed or Consumed. All, that is, but one: the child who would become a saint, Hermeida the Immaculate.
The Chapter of that time wanted to use her. Instead, Hermeida chastened them for worldly ambition. She blazed like a second sun and the chapter abased themselves. Where Hermeida went, fallow fields became fertile and corrupted streams ran clear. With her Light alone, she cleansed the site of the Orandi's destruction. Thousands walked in her train, but none were more convinced of her blessedness than Hermeida herself. When she announced she would cleanse the Void wastes themselves, her most devoted begged her to reconsider. "Where I would go," she said, turning her back on them, "Doubters cannot follow."
It is believed she perished in battle with the Void, but this is not true. Hermeida lives, conquering and reconquering mere parcels of the wastes for the Light, only for the Void to return as she moves on. She is so focused on her inner Light, ever burning like a forge in the night, she is oblivious to the shadow without. She is both pure and Consumed, a kernel of undiminished Light shrouded in Void; two natures made more intense by their proximity to one another. In form, she is entirely Consumed, but her mind is consumed in a different way - deluded into believing that she is the manifestation of the Goddess of Light.
Coming soon...
Basic Skills
Deal 200% ATK damage to target enemy inflicting 5% Void Touch and 1 Weak for 2 turn(s).
- Lv. 2: +15% ATK damage
- Lv. 3: +20% ATK damage; +1% Void Touch
- Lv. 4: +25% ATK damage; +1% Void Touch
- Lv. 5: +40% ATK damage; Also inflict 1 Weak for 2 turn(s)
Special Skills
Inflict 50% Turn Meter Steal on target enemy and then full [Irresistible] Buff Dispel, Resistance Down and Misfortune for 2 turn(s) on all enemies. If under Void Power, inflict Debuff Duration Up on all debuffs on all enemies.
- Lv. 2: +5% Turn Meter Steal
- Lv. 3: +5% Turn Meter Steal; -1 Cooldown
- Lv. 4: +5% Turn Meter Steal; If under Void Power, also inflict Debuff Duration Up on all debuffs on all enemies.
- Lv. 5: +10% Turn Meter Steal; Inflict Resistance Down on all enemies before inflicting Misfortune.
- Lv. 6: Inflict full [Irresistible] Buff Dispel on all enemies before inflicting Debuff(s)
Apply full Debuff Dispel to all enemies and deal 150% ATK damage to them. For each debuff dispelled on an enemy, increase damage dealt to that enemy by additional 50% ATK. Inflict 10% Void Touch on all enemies and additional 5% Void Touch per each Void Power on self. Inflict Fear for 1 turn(s) on enemies under 50% Health.
- Lv. 2: +10% ATK damage
- Lv. 3: +10% ATK damage
- Lv. 4: +10% ATK damage; -1 Cooldown
- Lv. 5: +15% ATK damage; +10% ATK bonus damage; Inflict 5% Void Touch on all enemies.
- Lv. 6: +30% ATK damage; +20% ATK bonus damage; +5% Void Touch; Inflict additional 5% Void Touch per each Void Power on self.
- ★★ Inflict Fear for 1 turn(s) on enemies under 50% Health.
[Requires Void Power] Apply full Debuff Dispel to all Consumed and Tainted allies and inflict dispelled Debuff(s) on target enemy. Then, grant 10% Turn Meter Up to all allies for each Void Power.
Traits
Whenever a character suffers Void Touch, St. Hermeida gains +2% Max Health (stacking, max. 100%). St. Hermeida's Attack is increased by 10% of her Max Health.
- Lv. 2: +5% max. Max Health, +1% Attack boost
- Lv. 3: +5% max. Max Health, +1% Attack boost
- Lv. 4: +5% max. Max Health, +1% Attack boost
- Lv. 5: +10% max. Max Health, +1% Attack boost
- Lv. 6: +1% Max Health gain, +50% max. Max Health, +3% Attack boost
St. Hermeida can trigger Holy Vow to become Vowkeeper. When St. Hermeida is Vowkeeper, gain 25 True to Vows to fullfill her Vow, granting all Holy Order allies Hermeida's Vow. St. Hermeida gains 1 True to Vows each time a Holy Order ally inflicts Void Touch on an enemy and 5 True to Vows each time a Holy Order ally triggers Embrace The Void.
St. Hermeida can trigger Embrace The Void to gain Void Power. St. Hermeida gains +20% Max Health, Focus and Crit Dmg per 1 Void Power. [On Embrace The Void] St. Hermeida inflicts Void Trace on all enemies for 2 turn(s). When under Void Power, each time St. Hermeida uses a skill, she inflicts 1 Void Trace for 2 turn(s) on target enemy per each Void Power. St. Hermeida converts 20% of all Void Touch she suffers to Healing.
- Lv. 2: +10% Max Health, Focus and Crit Dmg
- Lv. 3: St. Hermeida converts 20% Void Touch she suffers to Healing.
- Lv. 4: [On Embrace The Void] St. Hermeida inflicts Void Trace on all enemies for 2 turn(s).
- Lv. 5: When under Void Power, each time St. Hermeida uses a skill, she inflicts 1 Void Trace for 2 turn(s) on target enemy per each Void Power.