Galen
Lore
As a boy, Galen feared his father's temper. He spent most of his time wandering the deep forests near his home where, during high tide, the sea overflowed the river so that the tall pines rose straight out of the water. There he encountered ancient ruins made of strange stones that seemed to respond to his presence. Galen took some of them home and he found, if he focused his mind, he could make them move as he willed. Disapproving of his son "playing with rocks", his ignorant father demanded Galen accompany him to sea.
One day, Galen realized what looked like an island was actually more ruins, submerged bythe sea, but his father refused to approach. Galen became upset. More stones rose from beneath them, splitting the hull of their small boat. He woke upon the shore, but he never saw his father again.
Returning home meant being shackled to the place for good — he would take up his father's trade to provide for his mother. The secret of the stones would remain forever a mystery. He chose not to return to that fate. Instead, he journeyed far and long, learning much of the stones, the ruins, and the civilization that built them.
At first it felt like nothing but paranoia — suspicious figures glimpsed in dark taverns or behind him on empty roads. Then folk in towns he passed through told him that dangerous-looking men had been asking about him. Galen turned his considerable intellect to divining the identity of his shadows, but years passed during which he learned little: a name, some symbols, a vague plan he could never allow to come to fruition. He is a solitary man now, waging a war of the mind with an unseen opponent and, in all the world, only he knows what is at stake.
Coming soon...
Basic Skills
Deal 150% ATK damage to target enemy inflicting full Buff Dispel. Will Supreme bonus: Buff Dispel is [Irresistible].
- Lv. 2: +10% ATK damage
- Lv. 3: +15% ATK damage; Inflict random Buff Dispel.
- Lv. 4: +20% ATK damage; Inflict full Buff Dispel.
- Lv. 5: +30% ATK damage; Will Supreme bonus: Buff Dispel is [Irresistible].
Special Skills
All allies have their current Health percentage equalized (this effect ignores any Healing blocks/immunities). Then, all allies gain 15% Healing, Archlands allies gain Foresight for 2 turn(s) and Sage allies gain 1 Will. Will Supreme bonus: Grant all allies full Debuff Dispel.
- Lv. 2: +1% healing
- Lv. 3: +1% healing, -1 Cooldown
- Lv. 4: +2% healing; Archlands allies gain Foresight for 2 turn(s).
- Lv. 5: +3% healing, -1 Cooldown; Sage allies gain 1 Will.
Deal 100% ATK damage to all enemies and bonus damage equal to 15% of their respective current Health. Then, all enemies with Health under 25% suffer [Irresistible] Stun for 1 turn(s). This attack cannot be dodged. Will Supreme bonus: Stun threshold is set to 50% instead.
- Lv. 2: +10% ATK damage
- Lv. 3: +15% ATK damage
- Lv. 4: +25% ATK damage, -1 Cooldown
- Lv. 5: Deal bonus damage equal to 5% of target's current Health.
- Lv. 6: +10% bonus damage
- ★★★★★ This attack cannot be dodged and Stun is [Irresistible].
[Requires Will Nexus and Will Supreme] Inflict full Buff Dispel, 100% Turn Meter Down, Stun for 1 turn(s) and Speed Down for 2 turn(s) on all enemies. These effects are [Irresistible]. Lose Will Nexus.
Traits
Galen gains 1 Will each time Archlands or Sage ally uses a special skill. When Galen reaches 20 Will (or 80 if he has Will Nexus), he gains Will Supreme and Cooldowns Reset on all skills. While Galen has Will Supreme he has +50% Defense and +25% Healing Effect. [On Battle Start] Galen gains 1 Will for each Archlands or Sage ally. [On Turn Start] Galen grants 20% Turn Meter Up to a random Archlands or Sage ally.
- Lv. 2: +5% Defense
- Lv. 3: +10% Defense
- Lv. 4: +20% Defense
- Lv. 5: +25% Healing Effect
- Lv. 6: Gain Cooldowns Reset on all skills when gaining Will Supreme.
- ★ [On Battle Start] Galen gains 1 Will for each Archlands or Sage ally. [On Turn Start] Galen grants 20% Turn Meter Up to a random Archlands or Sage ally.
If there are at least 3 Sage allies, Galen can trigger Archmind to gain Will Nexus. When Galen has both Will Nexus and Will Supreme he can use Hold!. [On Turn Start] While other ally has Will Nexus, Galen grants them 1 Will.
Galen can trigger Embrace The Void to gain Void Power. Galen gains +20% Attack, Crit Rate and Crit Dmg per 1 Void Power. [On Embrace The Void] Galen gains 1 Will for each Sage ally. [On Turn Start] Galen gains 1 Will for each Void Power. When Galen gains Will Supreme, he gains 10% Void Touch Cleanse (limit 1 per battle).
- Lv. 2: +10% Attack, Crit Rate and Crit Dmg
- Lv. 3: When Galen gains Will Supreme, he gains 10% Void Touch Cleanse (limit 1 per battle).
- Lv. 4: [On Embrace The Void] Galen gains 1 Will for each Sage ally.
- Lv. 5: [On Turn Start] Galen gains 1 Will for each Void Power.