Goran
Lore
Goran learned the world's truths on the streets, fending for his life against other toughs, struggling to keep he and his little brother fed after their parents died. Sometimes in the ruthless world of Ainon, though, it seems the only way to survive is at the expense of others. He fought to become boss of his own gang, the Brickeaters, taking by force and giving to his brother all the comforts they had lacked. Goran's violent methods earned him many enemies, however, and despite the security he thought he'd bought them, he was unable to protect his brother from the reprisals of rival gangs.
Goran's brother clung to life after suffering severe injuries. Only the chirurgeons and healing invocators of the Order could have saved him. Goran pleaded for the priests to help, but his reputation was known and they demanded a price he could not pay. He was desperate, though, watching his brother slip away, so when cowled men from a secretive cult offered him another, darker path, he took it. Goran traded his freedom for his brother's health, suffering years under the Shadow Imperative's ministrations.
In captivity, Goran was submitted to torturous rites of dark sorcery. All that kept him going was the belief that his brother was alive. As he became more familiar with the cult's evil ways, though, he assumed that his brother must be held in similar straits. One day, he privately swore, Goran would be strong enough to rescue him.
His desire for strength deepened the Void's influence until Goran was Tainted. Using the Void's power, he escaped, massacring his tormentors. Afterward, he searched for his brother in vain until the Void Hunters offered him aid. In exchange, they asked only that he fight and suffer — the two things he had done all his miserable life.
Basic Skills
Deal 130% ATK damage to target enemy and inflict Attack Down for 1 turn(s) on them and 1 other random enemy.
- Lv. 2: +10% ATK damage
- Lv. 3: +15% ATK damage
- Lv. 4: +15% ATK damage; Inflict Attack Down for 1 turn(s).
- Lv. 5: +25% ATK damage; Inflict Attack Down also on 1 other random enemy.
Special Skills
Gain Taunt for 2 turn(s) and 25% Healing. If Goran is below 75% Health, for each level of Void Menace gain additional 20% Healing and suffer 4% Void Touch. Goran won't cleanse Void Touch when gaining Healing through this skill. Then, gain 1 Tainted Armor for every 10% Void Touch.
- Lv. 2: +5% Healing
- Lv. 3: +5% additional Healing, -1 Cooldown
- Lv. 4: +5% additional Healing, +1 Taunt duration
- Lv. 5: Gain 1 Tainted Armor for every 20% Void Touch.
- ★ +10% base Healing; Gain 1 Tainted Armor for every 10% Void Touch instead.
Deal 125% ATK damage to target enemy inflicting full Buff Dispel (if Goran has Void Power, this Buff Dispel is [Irresistible]). Then, deal 125% ATK + 50% DEF damage inflicting Stun for 1 turn(s).
- Lv. 2: +10% ATK damage
- Lv. 3: +10% ATK damage
- Lv. 4: +10% ATK damage; -1 Cooldown
- Lv. 5: +15% ATK damage; inflict full Buff Dispel instead ([Irresistible] if Goran has Void Power)
- Lv. 6: +20% ATK damage; +50% DEF bonus damage in second hit
Traits
Void Touch Cleanse effects on Goran are halved, but he does not suffer attribute decrease from Void Touch. For every 10% Void Touch Goran has +3% Dmg Reduction, +5% Crit Resistance and inflicts 1% Void Touch on the attacker (if possible) whenever he suffers damage.
- Lv. 2: +1% Crit Resistance
- Lv. 3: +1% Crit Resistance
- Lv. 4: +2% Crit Resistance
- Lv. 5: +2% Dmg Reduction
Goran cannot gain Shield nor dodge. When Goran is about to get damage, this damage is reduced by 4% of his Max Health (+2% vs. Holy Order enemies; +1% for each Void Power) to a minimum of 1. [On Round Start] If Goran is the only Tank ally, he gains Taunt for 2 turn(s).
- Lv. 2: Amount reduced is increased by 2% of his Max Health vs. Holy Order enemies.
- Lv. 3: Amount reduced: +0.5% Max Health.
- Lv. 4: Amount reduced: +0.5% Max Health.
- Lv. 5: Amount reduced: +0.5% Max Health, +1% Max Health per each Void Power.
- Lv. 6: Amount reduced: +0.5% Max Health; [On Round Start] If Goran is the only Tank ally, he gains Taunt for 2 turn(s).
- ★★★★★ The damage reduction does not require Goran to have Taunt.
Goran can trigger Embrace The Void to gain Void Power. Goran gains +20% Defense and Max Health and +5% Dmg Reduction per 1 Void Power. [On Embrace The Void] Goran gains Cooldowns Reset on Dark Endurance and a Bonus Turn. When under Void Power, each time Goran suffers a critical hit, he has a [10% x Void Power] chance to gain 1 Tainted Armor for 2 turn(s). [On Round End] If Goran has more than 70% Void Touch, he gains 30% Void Touch Cleanse (not affected by halving effect of A Welcomed Curse).
- Lv. 2: +10% Defense and Max Health
- Lv. 3: [On Round End] If Goran has more than 70% Void Touch, he gains 30% Void Touch Cleanse.
- Lv. 4: [On Embrace The Void] Goran gains Cooldowns Reset on Dark Endurance and a Bonus Turn.
- Lv. 5: When under Void Power, each time Goran suffers a critical hit, he has a [10% x stacks of Void Power] chance to gain 1 Tainted Armor for 2 turn(s).